Independent public-interest project · Scientific framework under active development · Live public pilot
UXR Documentation
UXR for Designers, Builders, and System Owners
An on-ramp for people who design, build, operate, maintain, or improve products, services, institutions, infrastructure, and automated systems.
UXR is for people who design, build, operate, maintain, regulate, procure, or improve systems.
That includes software teams, engineers, service designers, product managers, clinicians, administrators, tradespeople, operations leaders, accessibility specialists, policy designers, support organizations, and people responsible for physical spaces or public infrastructure.
UXR Extends Beyond Interface Design
Traditional UX often examines whether a person can use an interface effectively. UXR also examines the institution around the interface: staffing, policies, incentives, handoffs, records, appeals, recovery, access, and the burden transferred when the designed path fails.
Questions for Builders and System Owners
- What objective is the person trying to accomplish?
- What time, effort, repetition, attention, or risk does the system require?
- Which burdens serve a necessary purpose?
- Which burdens exist because of internal silos, legacy systems, poor ownership, or metric incentives?
- Can people understand their choices and consequences?
- Can they correct an error without starting over?
- Does the system preserve context across channels and departments?
- Who absorbs the cost when the system fails?
- What does the organization measure, and what behavior do those measures reward?
Design for Recovery, Not Only Success
A humane system cannot assume that every record is correct, every user understands the process, every channel works, or every employee has complete context.
Recovery paths, contestability, accessible assistance, continuity, explanation, and proportionate remedy belong in the design rather than being treated as exceptions after launch.
Measure the Human Cost
Internal savings may reflect shared efficiency, or they may represent work transferred downstream. Builders should measure not only completion rates and operating costs but time lost, repeated work, abandonment, correction burden, inaccessible choices, delayed outcomes, and preventable escalation.
What UXR Needs From Builders
UXR needs practical criticism from people who understand real constraints. Identify where its standards ignore safety, fraud, law, staffing, technical limits, operational tradeoffs, or unintended consequences. Share examples where a humane design also improves performance, and cases where an attractive reform merely moves the burden elsewhere.
UXR Taxonomy · Friction, Pain, Harm, and Invisible Taxes · How UXR Creates Accountability · Contributing to UXR